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Soupply

Automatically generated libraries for encoding and decoding Minecraft protocols

home / bedrock150 / types / skin

Skin

Player’s skin.

Fields

Name Type
name string
data ubyte[]
cape data ubyte[]
geometry name string
geometry data ubyte[]

name

Name of the skin. It’s used to render the shape of the skin correctly.

data

Bytes of the skin in format RGBA. The length should be 8192 or 16382.