home / bedrock141 / types / skin
Skin
Player’s skin.
Fields
Name | Type |
---|---|
name | string |
data | ubyte[] |
cape data | ubyte[] |
geometry name | string |
geometry data | ubyte[] |
name
Name of the skin. It’s used to render the shape of the skin correctly.
data
Bytes of the skin in format RGBA. The length should be 8192 or 16382.