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Automatically generated libraries for encoding and decoding Minecraft protocols

home / bedrock141 / play / request-chunk-radius

Request chunk radius

Encode/decode this packet in Sandbox

Id: 69

Id (hex): 45

Id (bin): 01000101

Clientbound: ✖️

Serverbound: ✔️

Packet sent by the client when its view-distance is updated and when it spawns for the first time a world. A ChunkRadiusUpdate should always be sent in response, otherwise the player will not update its view distance.

Fields

Name Type
radius varint

radius

Number of chunks before the fog starts to appear in the client’s view. The value of this field is usually between 8 and 14.